﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Timers;
using System.Windows.Threading;
using CJFirewall.Kernel;

namespace CJFirewall
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        MainHome HomeWin;
        public MainWindow()
        {
            InitializeComponent();
            DispatcherTimer Timer = new DispatcherTimer();
            Timer.Interval = TimeSpan.FromSeconds(2);
            Timer.Tick += WelllcommeEnd;
            Timer.Start();
            this.HomeWin = new MainHome();
        }
        void WelllcommeEnd(object sender, EventArgs e)
        {
            this.Close();
            HomeWin.Show();
            // GetAppIcon a = new GetAppIcon();
            //a.GetIcon(); 
            (sender as DispatcherTimer).Stop();
        }
    }
}
